Okay recently started up a new blank Stencyl game for the started in Game Design. Like with my previous experiment, I want to make an actor become a health counter. This is a mechanic used in a lot of games like Mega man, which has a heath bar actor. Here is the actor and the emotions:
This health counter starts from the yellow being at full health to the red near death expression. I could have this in the top area of the screen but I could even try to have it above the player characters head. This has proved to be a challenge a the animation still plays for the smiley despite the appropriate event being set up. This could have been due to the issues I had with the player not dying in the template, so I'll keep working on it in the blank game.

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